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Recent advances in reinforcement learning (RL) heavily rely on a variety of well-designed benchmarks, which provide environmental platforms and consistent criteria to evaluate existing and novel algorithms. Specifically, in multi-agent RL (MARL), a plethora of benchmarks based on cooperative games have spurred the development of algorithms that improve the scalability of cooperative multi-agent systems. However, for the competitive setting, a lightweight and open-sourced benchmark with challenging gaming dynamics and visual inputs has not yet been established. In this work, we present FightLadder, a real-time fighting game platform, to empower competitive MARL research. Along with the platform, we provide implementations of state-of-the-art MARL algorithms for competitive games, as well as a set of evaluation metrics to characterize the performance and exploitability of agents. We demonstrate the feasibility of this platform by training a general agent that consistently defeats 12 built-in characters in single- player mode, and expose the difficulty of training a non-exploitable agent without human knowledge and demonstrations in two-player mode. FightLadder provides meticulously designed environments to address critical challenges in competitive MARL research, aiming to catalyze a new era of discovery and advancement in the field. Videos and code at https://sites.google.com/view/fightladder/home.more » « less
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Li, Wenzhe; Yuan, Guojun; Wang, Zhan; Tan, Guangming; Zhang, Peiheng; Rouskas, George_N (, Journal of Optical Communications and Networking)With the ever-increasing size of training models and datasets, network communication has emerged as a major bottleneck in distributed deep learning training. To address this challenge, we propose an optical distributed deep learning (ODDL) architecture. ODDL utilizes a fast yet scalable all-optical network architecture to accelerate distributed training. One of the key features of the architecture is its flow-based transmit scheduling with fast reconfiguration. This allows ODDL to allocate dedicated optical paths for each traffic stream dynamically, resulting in low network latency and high network utilization. Additionally, ODDL provides physically isolated and tailored network resources for training tasks by reconfiguring the optical switch using LCoS-WSS technology. The ODDL topology also uses tunable transceivers to adapt to time-varying traffic patterns. To achieve accurate and fine-grained scheduling of optical circuits, we propose an efficient distributed control scheme that incurs minimal delay overhead. Our evaluation on real-world traces showcases ODDL’s remarkable performance. When implemented with 1024 nodes and 100 Gbps bandwidth, ODDL accelerates VGG19 training by 1.6× and 1.7× compared to conventional fat-tree electrical networks and photonic SiP-Ring architectures, respectively. We further build a four-node testbed, and our experiments show that ODDL can achieve comparable training time compared to that of anidealelectrical switching network.more » « less
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Li, Wenzhe; Zeng, Zhe; Vergari, Antonio; Van den Broeck, Guy (, Proceedings of the 37th Conference on Uncertainty in Aritifical Intelligence (UAI))
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